Presented self-contained VR Pico 4 with Snapdragon XR2 chip, screen 4K+ at cost of y429

Presented self-contained VR Pico 4 with Snapdragon XR2 chip, screen 4K+ at cost of y429

The Pico company submitted a self-contained VR garrison to Pico 4. The device is estimated at 429 for the 128 Gbyte permanent memory version and 499 for the 256 Gbyte version. The Pico Neo3 Link product testing program will be able to order a new product as early as 23 September. For the other buyers, the pre-orders will be open from 18 October. First, the VR will be sold in 13 countries in Europe and after the device will appear in Japan, South Korea, Singapore and Malaysia.

The Pico 4 VR is based on the Snapdragon XR2 platform with the built-in Adreno 650 and 8 Gbyte of the Operational Memory. The new screen is supported by a 4K+ resolution, an angle of 105 degrees, a Pixel density of 1,200 ppi and a 90 Hz update frequency. There is also a certification of TøV Rheinland, confirming the lower level of blue radiation and the absence of flickers, which should reduce the burden on the user's eyes. The weight of the garnish with a strap is 586 grams.

The device is also equipped with a 16-megapixel RGB camera with a tracking and mapping system; the garrison also has a Hi-Fi-dynamics and 5,300 mAh battery with support for the rapid charging of Qualcomm Quick Share QC 3.0. The new supply package consists of two controllers with six degrees of freedom and a HyperSense feedback system.

For Pico 4, the manufacturer is going to release a number of different accessories, including a PICO Fitness fibre bracelet to monitor the movement of the user ' s lower body, which may be useful in various fitness applications for virtual reality, as well as vR garnishes and wireless adapter for a stable wireless connection. All promises are to be sold before the end of this year.

Pico 4 supports games and fitness applications from its own Pico Store application store, as well as virtual reality games from Steam Library. In 2023, the manufacturer also reported on collaboration with Wave, which is developing various music games for virtual reality.