Forza Horizon 5: Hot Wheels -- that's not what we've been waiting for, but it's also good

Forza Horizon 5: Hot Wheels -- that's not what we've been waiting for, but it's also good
JonrGonki PublisherMicrosoft Studios Publisher in RussiaNnet DeveloperPlayground Games, Turn 10 Studios Minimal Requirements Intel Core i5-44603.2 GHz / AMD Ryzen R312003.1 GHz, 8 Gbyte RAM, video map supported by DirectX 11 and 4 Gbyte memory, e.g. NVIDIA GeForce GTX 970 / AMD Radeon RX 470, 110 Gbyte on hard disk Recommended requirements Intel Core i5-84002.8 GHz / AMD Ryzen R51500X 3.5 GHz, 16 GBight RAM, video map supported by DirectX 11 and 8 Gbyte memory, e.g. NVIDIA GT 1070 / AmD R51500X 3.5 GHz, 16 GAM, video map supported by DirectX 11 and 8 Gbyte, e.g. NVIDIA GT XForce 1070 / Amd Ryzen Series, 16 GAM, 16 Gight RAM, Vite 11 and 8 GactX 11 and GB
JonrGonki PublisherMicrosoft Studios Publisher in RussiaNnet DeveloperPlayground Games, Turn 10 Studios Minimal Requirements Intel Core i5-44603.2 GHz / AMD Ryzen R312003.1 GHz, 8 Gbyte RAM, video map supported by DirectX 11 and 4 Gbyte memory, e.g. NVIDIA GeForce GTX 970 / AMD Radeon RX 470, 110 Gbyte on hard disk Recommended requirements Intel Core i5-84002.8 GHz / AMD Ryzen R51500X 3.5 GHz, 16 GBight RAM, video map supported by DirectX 11 and 8 Gbyte memory, e.g. NVIDIA GT 1070 / AmD R51500X 3.5 GHz, 16 GAM, video map supported by DirectX 11 and 8 Gbyte, e.g. NVIDIA GT XForce 1070 / Amd Ryzen Series, 16 GAM, 16 Gight RAM, Vite 11 and 8 GactX 11 and GB

The Hot Wheels supplement to Forza Horizon 5 uses the same stunt as in the main game. The very first race is a spectacular ride that shows in a short period of time the main "things", a map divided into three completely different atmospheres in the region, all kinds of loops and other elements of the track that have never met before in the Mexican region. According to one character, this is the largest ride park on the planet -- there was a place for a bunch of entertainment, even though the idea of DLC doesn't seem very exciting.

♪ New holiday ♪

This isn't the first collaboration between Forza Horizon and the Hot Wheels brand, a similar addition to the third part. Now it's not available, but the amateurs of toy cars traversing the plastic trails with fences can go back to this world of children's fantasies and compete in races that the normal Forza Horizon 5 can't offer. The further you pass the so-called quarry, the more unique you can see, the more you drive on the hydrocanals, the more icy areas where the car carries and easily loses clutch, the air areas or areas with accelerators.

The game still looks amazing, and the variety of biomes highlights its beauty each time. From a snowy ice-covered terrain, we move to the jungle with waterfalls and from there to the canyon with cactus. The trails designed for Hot Wheels machines were built over the ground, and beneath them, either the plains or the cliffs, after falling into which you are automatically moved higher, so there are both classic races, on the ground or on the snow, and there are only possible ones in this supplement, with floating tracks that are practically impossible to move from.

In a game where freedom is one of the main advantages, the trails with the fences seem a bit alien. Partly because of this, the announcement of the supplement did not stir the public up, the audience expected something else, but the authors tried to make the game as exciting as the original Forza Horizon 5, including by scattering familiar entertainment on the map: there are both areas for drift and signs for danger and prize booths. There are also balloons in the form of the Horizon mascot — to burst them, you have to perform tricks.

Unlike the regular Forts, where you take any car and run all the races in a row, Hot Wheels has a different system of progress. First you get a class B car and you're asked to take a qualified ride. Then you're accepted into the Hot Wheels Academy, and you're given the rank of a newcomer, and then you have to go through the tests and make medals. When you move to the next level, you're asked to take a class B car and you're asked to take a qualified ride. Then you're admitted to the Hot Wheels Academy, and you're given the rank of a newcomer, and then you have to go through the tests and get the medals.

It's not a very common approach either, but thanks to a variety of gameplays and constant surprises, these limitations aren't an obstacle at all. Rather, if you're trying to get yourself a cooler machine in a normal Force, then the player is given the opportunity to test weaker copies in a case that he wouldn't have considered. But it's worth saying that without a tuning victory in some races, it's almost impossible at the normal level of complexity -- and if you don't want to handle the settings yourself, there's nothing to prevent someone else's user modifications from being downloaded. The important thing is that the category of the car stays the same, otherwise the race cannot be started at all.

♪ I'll free the drivers!

From the main game, "History" has also been moved here -- while you ride from one point to another in a special series of races, documentaries will talk about the history of Hot Wheels -- who and when the idea came to build toys like they were painted and so on -- and in places it's more like an ad and marketing text, but still even distant players can learn a lot of interesting things.

At the same time, it is in story racing that the closure of the track is not best combined with the usual gameplay. You can't cut corners, you can't cut the corners, you can't cut the corners, you can't cut the corners, and it's easier to drive the sharp corners side-by-side into the wall, and because the tracks are polished, most races don't have that feeling of riding stones or dirt -- cars are almost glued to the road.

The authors were betting on extreme routes -- you're gonna enter the loop, you're gonna bend the road, you're gonna have to jump at high speed across the cliff at all. You're gonna have to add a scorer for the Transshipment machine, and you're gonna have something like an airplane gorizon to show what angle your car's going under. If you're gonna have a big angle, speed, and you're not gonna hit anything, you're gonna get bonus points to buy passive bonuses. Very little innovation, but thanks to it, and thanks to the design of the track, the overall score is growing even faster than in the regular race at Forza Horizon 5.

***

Hot Wheels is a good first addition. It limited the freedom of race and card research, but it preserved other qualities of Forza Horizon 5. Races are as exciting, entertainment is very diverse, and decorations are still insanely beautiful. This is not exactly what we were waiting for, but as a distraction before the larger DLC addition, it does a good job, and it reminds us again why Forza Horizon remains one of the best racing games to date.

Dignity:

  • A spacious map with three different biomes; a variety of entertainments — both cluttered from the fifth part and new; races that tell the story of Hot Wheels — are surprisingly entertaining; trams are full of unique elements such as hydrocanals, accelerators, and loops, which make races exciting.

Disadvantages:

  • On the free ride from the regular Forza Horizon 5 you sometimes miss; the fences on the edges of the track limit the possibilities of racing.
It's still one of the most beautiful racing games you ever want to do. You always want to do screen shots. You know, sounds all the time, except you can pick up the sounds that cars drive around different surfaces. Especially in the metal areas where the car magnetizes the road. The single game and the main game, you're very happy to go alone, racing against your friends' drivers in Xbox Live. The estimated time from 12 to 15 hours to complete card cleaning. The first time in the series you can go all the way to the co-op. Otherwise, you can go straight to the co-op. The most impressive addition to the adorable game. Not what you'd like to get, but how the problem before a larger DLC is what it is.
It's still one of the most beautiful racing games you ever want to do. You always want to do screen shots. You know, sounds all the time, except you can pick up the sounds that cars drive around different surfaces. Especially in the metal areas where the car magnetizes the road. The single game and the main game, you're very happy to go alone, racing against your friends' drivers in Xbox Live. The estimated time from 12 to 15 hours to complete card cleaning. The first time in the series you can go all the way to the co-op. Otherwise, you can go straight to the co-op. The most impressive addition to the adorable game. Not what you'd like to get, but how the problem before a larger DLC is what it is.

Graphics

It's still one of the most beautiful racing games I've ever wanted to do.

Sound

It's all the same, except for the sounds that cars drive around different surfaces, especially in the metal areas where the car magnetizes to the road.

Solitary game

Like the main game, it is with great pleasure that you run alone against your friends' drivers in the Xbox Live.

Estimated passing time

12 to 15 hours to clear the map completely.

Collective game

For the first time in the series, you can go straight to the co-operative, otherwise it's the same as before.

Overall impression

It's a good addition to an adorable game, not what you'd like to get, but as an addict before a larger DLC, that's what it is.

Graphics

It's still one of the most beautiful racing games I've ever wanted to do.

Sound

It's all the same, except for the sounds that cars drive around different surfaces, especially in the metal areas where the car magnetizes to the road.

Solitary game

Like the main game, it is with great pleasure that you run alone against your friends' drivers in the Xbox Live.

Estimated passing time

12 to 15 hours to clear the map completely.

Collective game

For the first time in the series, you can go straight to the co-operative, otherwise it's the same as before.

Overall impression

It's a good addition to an adorable game, not what you'd like to get, but as an addict before a larger DLC, that's what it is.

Estimate: 8.0/10

Further details on the evaluation system

Video:

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