Electronic Arts considers single-user projects an important part of its business, but games-services are more important

Electronic Arts considers single-user projects an important part of its business, but games-services

Electronic Arts still considers single-player games to be an important and integral part of its business, as reported by Andrew Wilson, CEO, at a quarterly conference dedicated to discussing financial indicators.

Andrew Wilson stated that single-user projects are an important part of the Electronic Arts strategy aimed at expanding its sphere of influence and increasing the amount of time that gamers spend on games.

Despite the fact that single-user projects are still important for shaping the overall strategy of Electronic Arts, the company plans to continue to focus on the development of service games. EA's financial director, Chris Soo, has admitted that entertainment products with built-in online elements continue to generate the bulk of the company's revenue, about 70%.

EA, as a publisher, intends to continue to invest not only in the development of multi-user projects, but also in their development after the release and support of sustainable work over the years.