Intel published another video showing the work of one of Arc Alchemist's senior desktop graphic accelerators. This time, Ryan Schraut, the marketing head of the graphics department on Arc A750's video map.
In order to demonstrate VRR's support for the technology, the VRR Schrout launched the Death String game in a resolution of 2560 x 1,440 pixels, using standard image quality settings. Under these conditions, the video card was able to produce a performance of between 80 and 100 frames per second.
According to Intel, Arc's video cards will work with any monitor that supports VRR technology. The company is currently testing more than 100 game displays supported by Variable Refresh Rate. In addition, Arc will support the Adaptive Sync technology, which prevents image fractures on the screen by dynamically synchronizing the monitor's update frequency with the video card frequency.
As part of the demonstration, Schraout also launched the Death Stranding game in a resolution of 3440 x 1,440 pixels with HDR functionality. In this case, Intel did not show the frequency.
In the video, Schraut also explained that Intel Arc Alchemist's mobile and desktop video cards in standard configuration are supported by the HDMI 2.0 interface. However, company partners are allowed to install a special chip on the accelerator that will allow the HDMI 2.1 interface to be used. But this decision will depend only on the wish of the manufacturer. The Intel representative also recalled that all Arc's video cards support the DisplayPort 2.0 interface.
Intel did not say anything about the technical features of the Arc A750 card. Rumour has it that the accelerator has 28 Xe cores and is equipped with 8 Gbyte of GDDR memory. It is likely to be slower in the Arc optimized games than GeForce RTX 3060. However, in the non-optimized games, the Intel map is likely to be slower.