Total War: Warhammer III removed forced vertical synchrony and not only

Total War: Warhammer III removed forced vertical synchrony and not only

Creative Assembly continues to bleach Total War: Warhammer III after not the smoothest release. A fresh patch corrects errors that affected performance, installation, and multiplayer.

Further details on changes in ramp 1.0.2:

  • The build-up process has been revised to allow faster unpacking and patching. This will take even less time in the future. An error causing forced vertical synchronization has been corrected, resulting in the cut-off of the game. The game no longer stutters on Windows 11 systems and Alder Lake's intel processors. The freeze on the first launch has also been corrected.
  • Warhammer III will start showing an error message when installed in a directory containing non-Latin letters. Otherwise, the game will no longer respond to the user's actions. The multiplayer captures the bug that de-synchronizes the battles in multi-user campaigns.

The team continues to correct the problem that causes the game to go off using the Alt + Tab combination. As long as the callers are called to test the beta stream at Steam and see if the developers have solved the problem.

The first major upgrade of 1.1 with gameplay and balance corrections is still in operation. According to CA, the players are waiting for a lot of changes, but the exact date of release is not yet ready.